The calculator applies archetype-specific modifiers to the soft score to account for this: Stax: 1.15x denial effects hit all three opponents, tripling their impact Hatebears: 1.10x creature-based stax, slightly less oppressive Storm: 1.10x combo-heavy, faster than raw metrics suggest Aggro: 0.90x the hardest strategy in multiplayer (120 total life to deal) Group Hug: 0.90x intentionally low-power and political These modifiers matter
Pippin, Guard of the Citadel When you play against a Pippin, Guard of the Citadel, it's pretty easy to see how this is annoying to play against
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That might not be better than Kona, Rescue Beastie putting Portal to Phyrexia into play or Ghalta, Stampede Tyrant dumping multiple creatures, but its unique enough to be a contender in the archetype